We believe that ALL
children should have access to quality education.

That’s why our growing library of gamified courses can be freely accessed,
online or offline.

ABOUT BLUE BRICK SCHOOL

Blue Brick School’s mission is to enable quality e-learning for every child in their home language.

Our free, open-source platform empowers educators to easily customize graphics, characters, text, and voiceovers. Users can also translate content into new languages, build activities and books from scratch, and construct courses with simple drag and drop tools.

Blue Brick School games can be played online or offline on Android devices. We partner with governments, funders, and organizations to support tablet-based e-learning programs for children in under-resourced settings.

Our initial focus is on early literacy, but Blue Brick School tools can be used to teach any subject, for any age!

Use and Customize Over
300 FREE Activities & Books Now:

Adaptive Learning

Each activity and book can be customized for individual learners. Teachers can selectively sequence activities to construct lessons and courses for any group of learners.

Track Learner Progress

Monitor activity completion, scores, and time charts using a dashboard with unique access controls for teachers, administrators, and program managers.

Play Anywhere

Blue Brick School can be played on any Android device. Contact us to learn about our tablet-based learning programs in online or offline settings.

Add Any Language

Blue Brick School is available in English and Spanish. Tamil and Sepedi content will be available soon. Sponsor a new language to help us reach more children!

“Students in the Blue Brick
School program came to school
more often…some who had a
hard time reading have now
increased their reading
fluency.”

– 1st grade Teacher

 in Guatemala

Your Donation Can Help This Project Thrive:

Why Build Blue Brick School? Because…

70% of 10-year olds
in low- and middle-income countries cannot read.
40% of learners globally
speak a different home language than their teacher.
90% of brain growth
happens by age five.

Collaborate

Educators

Partner with us to build new e-learning activities and share resources for gamification. Contact us to provide any feedback!

Organizations

We’d love to hear from you if you share our passion for literacy and global education!

Professionals

Join our effort! We especially need voice-over artists, animators, graphic designers, translators, and programmers.